A lattice Boltzmann code for complex fluids
Ludwig is a parallel code for the simulation of complex fluids, which include mixtures, colloidal suspensions, gels, and liquid crystals. It takes its name from Ludwig Boltzmann, as it uses a lattice Boltzmann method as a basis for numerical solution of the Navier Stokes equations for hydrodynamics. It typically combines hydrodynamics with a coarse-grained order parameter (or order parameters) to represent the “complex” part in a free energy picture.
The code is written in standard ANSI C, and uses the Message Passing Interface for distributed memory parallelism. Threaded parallelism is also available via a lightweight abstraction layer (“Target Data Parallel” or “TargetDP”) which currently supports either OpenMP or CUDA (NVIDIA GPUs) from a single source.
CoE: E-CAM
This website is created and maintained by the project FocusCoE. FocusCoE has received funding from the European Union’s Horizon 2020 research and innovation programme under the grant agreement Nº 823964.